Tipo
Class activities
Tema
Impacts of climate change
También está disponible en otros idiomas: Versión en inglés
Versión en francés
The city of 2042
Julia and Alice, students at the DSAA, created a classroom activity on the city.

How will we live in cities in 2042?
- For our inquiry "How will we live in cities in 2042?" we started with the observation that what primarily constitutes these territories are their inhabitants. A city is a multiplicity of stories, experiences, diversity, social backgrounds, economic backgrounds, etc. The inhabitants are connected to each other and all contribute to a city that must face the consequences of climate change through vertical farms, gardens, local businesses, educating children about harvesting, cycling transportation, urban re-vegetation, and more.
-
Narrative Part:
- "On June 4, 2042, at 1:08 PM, 37°C," a multitude of narratives, all at the same time, in a city facing the consequences of global warming.
- There is no need to cut the three panels/illustrations. They should be placed one after the other on a flat surface (in the manner of a mural). The speech bubbles containing anecdotes from the characters should be cut with scissors.
- Some time should be dedicated to reading the explanatory text as well as the anecdotes of each character. Then, the idea is to collectively determine to whom each speech bubble belongs, which can lead to a discussion. Where possible, all students should have the opportunity to express their opinions fairly.
-
Workshop Part:
- "So, What Do We Do?" is a role-playing game that stimulates discussions about events related to city life in order to collectively make decisions about climate change.
- The game "So, What Do We Do?" features the characters from the narrative part and involves them in the city's council of citizens. Thus, the reading of the first part provides new keys to understanding the role-playing game.
- Initially, the rules of the game should be read to the class; the class is divided into groups of up to 8 (6 characters and 2 mediators), and then the "character" cards are distributed to each student. The stack of "situation" cards is drawn once per turn. Each student must express their opinion on each event/debate.
* It should be noted that these posters have not been validated by the Scientific and Pedagogical Committee of the OCE.
Published on
Published by